Creation of illustrations with a defined visual style. Designed for both digital and print media. Illustrated pieces can be used for: books and editorial publications, marketing campaigns, e-learning content, digital resources, concept art, and comics.
Service focused on visual solutions for both desktop and mobile videogames, and apps. The products I offer include concept art development, asset design, characters development, background illustration, and user interface design (UI).
Development of visual and communication solutions aimed at enhancing the identity and objectives of each project and brand. Among the products I offer are: logo development, graphic design for social media, infographics, editorial layout, and character and elements animation.




With nearly 10 years of experience. I've worked developing graphics for applications, 2D videogames, and advertising for various companies and individuals.
The areas in which I have worked include: character design, interface design, concept art, gamification, social media advertising, asset development for videogames, and more.
I worked as a graphic designer for e-learning courses of different topics for a variety of clients. The main tasks I participated in were the design of infographics, creation and customization of characters, animation, lectures design and illustration for different resources.
Furthermore, I contributed to task management and the planning of short- and medium-term objectives within a multidisciplinary team.
Formerly known as Cienart Studios. I worked mainly as a 2D illustrator and concept artist for applications focused in gamification. I worked in different areas, the most noteworthy ones being user interface design, digital illustration, 2D elements and art direction.
One of the projects I highlight is the web-based videogame “Mathland” focused on mathematics learning for elementary school students. The player must resolve a variety of math problems through fifteen mini games set in three different worlds, the pizzeria, the supermarket and the farm, all the settings inspired in a cartoonish retro futuristic art style.
I was in charge of developing all the assets and art direction.
My tasks were related with 2D assets design, screen composition, user interface design and logo design for different projects.
Freelance illustrator and graphic designer for marketing and corporate stationery. Within my key achievements were the design of the first brand, its manual and the creation of different corporate pieces.
I had the opportunity to work in different projects, for example:










